﻿package Message.Game
{
    import Framework.Serialize.*;

    public class SConditon extends Object
    {
        public var type:int;
        public var num:int;

        public function SConditon()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.type);
            param1.writeInt(this.num);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.type = param1.readInt();
            this.num = param1.readInt();
            return;
        }// end function

    }
}
